Freedom Scoops History
Everything you need to know about Freedom Scoops history began
as an early backstory to Luke Ken's origin tale, one of my other
game projects, in mid-August 2023 one morning, and grew into
something larger as a sub-verse spin-off idea.
One day around September 20 2023 on the Freedoom Discord after
there was a brief conversation about Chex Quest by Dari. Right
after. I went on and pitched the idea doing a the concept of a
free cereal iwad. Some responded positively, My friend Fraggle
really like the idea.
Same day started up project repo the project was initially
called "Freedom Flakes", I didn't know there was old meme shared
same name until later on. In March 1st 2024 But I renamed it to
"Freedom Scoops" accommodate future proofing with changing like
character and designs. "Scoops" reflects the idea of a bowl of
cereal, and "Freedom" represents its free, open-source nature. The
project is part of the Luke Ken universe but in a sub-verse,
hosted within the same discord community.
I began developing the game mainly just as a hobby project,
creating assets and an intro fanfare track for game, also receive
few contributions like placeholder music from Dari. However, later
on have some technical issues with the original repository
(including problems with commit system) forced me to redirect the
project to a new repository, and the old one was archived. Started
to release all later changes into new repository added the split
into two part mini iwads FS1 First and Second Crunch with all
resources even writen the story and some basic concepts.
Despite facing challenges, Freedom Scoops has continued to
evolve, growing beyond its Chex Quest Itself. It remains free and
open-source, and I'm still working on expanding it as I go,
allowing it to develop into something unique. - ZNukem
If you prefer not to have your name mentioned in the project’s
history, feel free to send me a pull request. I’ll ensure your
decision is respected.
Licenses & Permissions
Licenses:
It’s always important to review licenses beforehand. Our
project is licensed same of Freedoom's Modified BSD
License. You’re free to use the Freedom Scoops assets, but keep
the License and Credits intact in any project you add it in or do,
This is essential when comes to open source, same as Freedoom data
in this project as well.
Usage Permissions:
Help to prevent confusion back Freedom Scoops Team and ensure
proper usage:
If you modify the game or create a derivative work, please
change the name to avoid confusion back to the Freedom Scoops
Team. If you're simply adding support to a source port,
homebrewing on hardware, or creating a mod for the game, that’s
completely fine. For any project, make sure to clearly state
that we are not involved or affiliated. Remember to always
include or feature the original licenses and credits of
contributors even the owner that is provided with the package in
your project.
I hope this is fair and balanced. If not, feel free to reach out
to me or my Freedom Scoops Team make some exceptions to change
it. Thanks for taken the time to read through this.
Supporting the Project
Any Ways To Help:
For sure, we have openings for some contributors like to
help, Whether you're familiar with Freedoom development tools or
not, there are plenty of ways to help. The project is aimed
more towards vanilla dos type of game for compatibility. There
is room for resources to be made such as graphics, sprites, and
audio to be created. When comes down to levels are about five
for both games, that is mainly handle by creator (ZNukem) for
now since games is very short. Additionally, We’re also seeking
maintainers to help oversee the project and keep things running
smoothly. Even spreading your love for Freedom Scoops and
encourage others to try it.
Bug Reports:
The project is under continuous development, unexpected bugs
can occur. While some issues may already be known to the team or
programmers, reporting bugs can help us address problems more
efficiently. If you encounter a bug, please let us know on the
issues page. Don’t
forget to tag if just norrmal bug, audio, or graphics
artifacting so our designers can fix them quickly if available.
Level-related bugs can happen but norrmaly that kind of rare
since just one person making levels. Development builds are
really raw there might be lot of problems that is very norrmal.
If you identify any bugs that are causing issues, please reach
out of possible.
Website:
This website is also managed via git. If you have suggestions
or want to assist with Freedom Scoops Webpage you can head here to the
webpage.
Credits & Inspiration
Big thanks to Freedoom team for the tools and game we forked,
am thankful this project to exist and it inspired other works to
happen. Also big thank you to the Communities such as Doomworld,
even the fans and contributors of Freedom Scoops for helping out
with the project. I was inspired by the vibe World of Padman and
Chex Quest to create this project. Additionally, my Luke Ken
project the sparked idea and helped me get started to do it. -
ZNukem